Monday, April 24, 2017

Final Response

The devised theatre production that we did as our final was a unique experience, and I learned a lot from a theatre perspective as to how digital media and theatre can come together to create a unified piece of art. Our group’s choice to focus on our true identities being hidden behind social media naturally leaned itself towards an integration of both digital and physical storytelling, allowing us to find and implement both of these elements with ease. Our groups collaboration was fairly good, allowing us to explore different ways to synthesize these two platforms together. I was, based off of my basic knowledge of video editing, and familiarity with other editing software, able to create many of our digital elements, including all of the movies and projections that accompanied our performance. This was done with the input and concepts of others as a guide.
            As an artist, I learned a lot about how to connect different aspects of a non-scripted theatre performance to come together to tell one cohesive story. There can not simply be chunks or scenes that stand alone, but they all need a unified principle and transitions that allow the audience to follow the production from beginning to end. There was certainly a learning curve with adding technology in the way we did as well. We had our technological ideas all planned, but not completed when we started adding in the physical elements of our performance, something I would do the other way around if I was to do such a project again. Trying to adapt our physical movements and ideas to the unchanging digital media after it was completed was difficult.
Our devised digital media performance was an interesting learning experience, and one that will be directly applicable to in class practices as a theatre educator. The unique practices that we used on a smaller scale for our final could easily be adapted to become an entire class project, or even a unique mainstage show over which students could have a great amount of ownership. This particular project allows students to be involved in nearly every aspect of the production, rather than sticking to only the acting or only the technical side of a production, a line so often drawn in traditional theatre.
            I personally learned a lot from this project, not only working on my own, but in watching other students’ projects, and discussing with them the techniques and ideas that went into creating their works. Each group seemed to have very different processes of devising their work, and while all of us started off with very similarly conducted interviews, our end results showed that in many different ways. Some groups took a much more literal approach to their storytelling, while other groups went for more metaphorical and symbolic movements and storytelling techniques. Seeing each group’s work allowed me, as a future educator, to see some of the different ways to apply interviews and concepts to a devised theatre piece.
The synthesis of digital storytelling coupled with traditional acting and devising techniques is something that would make this project successful in an advanced theatre classroom. A project like this could become a collaborative effort, allowing for students to have almost complete autonomy. From selecting a concept, interview questions, media platforms, and then combining those with the physical movement and dialogue that make this a theatre performance, students get to be the directors, the playwrights, the producers, and the actors. This is a unique experience that is not common in theatre, especially in a secondary setting. The entire process of creating this performance would also teach students a lot about leadership and interpersonal skills, as you could not do this performance without addressing those things.

In a theatre classroom setting, the concepts that would be used to create a piece like this could come, as well, from texts and assignments that would lend itself to your schools curriculum. A project like this could become a collaborative effort with other departments, addressing major themes from English works, confronting large ideas and controversial topics in science, and more.

Wednesday, March 29, 2017

Digital Needs Assesment


As we talked about briefly with Hadley in class, video editing was a general concern for our group. It was something that we want to be able to incorporate, not only in our performance for this class, but it is a tool that we would love to be able to utilize in our future classrooms. This is something that I have done briefly in minor ways previously, but would love to look at it in the context of education. I would like to know how we can use edited videos in our classrooms, as well as use video editing as a way to teach our students different things. Learning how to incorporate this in a theatre classroom setting in particular would also be beneficial.

Monday, February 27, 2017

Game for Change

Roommate Game

I am an RA in on-campus-housing, and decided to do my game on something that is quite prevalent in our day to day life. Mental health issues, specifically self harm, is something that happens more frequently in college students than many people are aware of. As RAs we are trained on how to handle the situations, and how to get residents the help they need with any mental or physical health issue they may have. Roommates, however, are often hesitant to communicate about these issues, and are even more reluctant to talk to their RA about these issues. Frequently there are girls on my own floor reluctant to talk to me about issues for fear of being judged or facing consequences. When it comes to mental health, they talk about transparency and removing the stigma as some of the best ways to combat these issues and help others find the help they need. That is the reason I chose to make this game, as a way to bring up the issue, and help those in on campus housing be aware of their resources. While I realize this is a complicated matter, that is grossly oversimplified in this game, it begins the conversation. This would help others realize that it is something in which they are not alone, as well.

In my own classroom, I might not use this particular game, but there are many ways in which there are discussions that are difficult to have that could be addressed first through this platform. From difficult to address on stage content to personal interactions with a text, giving students a platform through which they can address these concerns, and bring them to light would be beneficial and necessary.


http://time.com/4473575/college-mental-health-guidebook/
http://www.news.cornell.edu/stories/2006/06/self-injury-prevalent-among-college-students-survey-shows
http://www.nytimes.com/2010/07/25/education/edlife/25roommate-t.html

Sunday, February 12, 2017

Textual Poaching





























Growing up in Kansas I was by no means a farm girl, and I felt like I lived a fairly normal suburban life. I was proud of my Kansas roots, and even more proud of everything Kansas City. It wasn't until I was 16 and in Germany that I realized the only thing anyone knows about Kansas is The Wizard of Oz. I remember saying to a little old German lady that I was from the states. She asked where specifically and I said Kansas. Her immediate response was, "DOROTHY LAND!" That was just the first of what has become MANY similar encounters as I have spent more and more time living away from the place my heart lives. The Wizard of Oz, is not Kansas to me, however, and I have had a hard time balancing the fight between defending the land I love and just giving up. I didn't grow up on a farm, and while I have had to leave areas for funnel clouds and wall fronts, I have never seen a tornado on the ground. Trying to explain the difference between Kansas City and the rest of the state is something that is impossible unless you have experienced it. Instead, I have embraced this part of who I am, and support Kansas city in every way I can. At the same time, I let a lot of the "Kansas culture" that I wasn't necessarily a part of come through in a lot of my public persona. I felt that recreating some of these poses in a style more accurate to who I am really synthesized what has now become two parts of my life. 

While there are many different things that could be done with this project in a theatre classroom, one that came to mind is using this project as a foundation for a playwriting unit. Delving into a culture and then finding what doesn't quite fit, or what has been modified to fit, would be a great foundation for scenes in a high school setting. Students could write, produce, design, and perform a piece all based off of there textual poaching assignments.

Monday, February 6, 2017



The form of this particular project was something that I found both difficult and inspiring. It was very hard to not be able to use any audio, when sounds, music, and more are such a part of my every day life. Instead, I tried to find a part of my life that I repeat a lot that had a lot more movement, that could be documented in an interesting way. I eat a lot more macaroni and cheese than any sane human being should, as well as watching a lot of Parks and Recreation, things that I thought could be formatted into a time lapse video. The process of this, however, really made me think about how the limitations of media allows students to show different aspects in their lives. Limiting audio forced me to think about what is active in my life, instead of some of the more passive and inactive tasks that I do every day.

Monday, January 30, 2017

https://www.pinterest.com/court_miller_/courtney/


The use of Pinterest is an interesting way to express myself. Pinterest is something that allows people to more or less give themselves a very specific "brand." As I looked at showing who I was through this medium, I found myself highlighting comedy and fashion, and showing who I wish I could be versus a more accurate picture of who I really am. This can be limiting in some aspects, especially when trying to look at a whole picture of a person. Pinterest is an area where people can truly filter their brand, and that is a definite limitation of the media. I think there could be a lot of different ways that this limitation could be beneficial in an educational setting. There are ways to look at specific aspects of a character’s personality or life choices by what they would pin and choose to share publicly on Pinterest. This would be very beneficial in a theatrical setting. This characterized version that is portrayed on this Pinterest board is a version of myself that would be interesting to explore and see what elements are most relevant and apparent.